例
3-1#include "ace/Malloc.h"
//A chunk of size 1K is created. In our case we decided to use a simple array
//as the type for the chunk. Instead of this we could use any struct or class
//that we think is appropriate.
typedef char MEMORY_BLOCK[1024];
//Create an ACE_Cached_Allocator which is passed in the type of the
//“chunk” that it must pre-allocate and assign on the free list.
// Since the Cached_Allocator is a template class we can pretty much
//pass it ANY type we think is appropriate to be a memory block.
typedef ACE_Cached_Allocator
class
MessageManager{
public:
//The constructor is passed the number of chunks that the allocator
//should pre-allocate and maintain on its free list.
MessageManager
(int n_blocks):allocator_(n_blocks),message_count_(0)
{
mesg_array_=new char*[n_blocks];
}
//Allocate memory for a message using the Allocator. Remember the message
//in an array and then increase the message count of valid messages
//on the message array.
void
allocate_msg(const char *msg){
mesg_array_[message_count_]=allocator_.malloc(ACE_OS::strlen(msg)+1);
ACE_OS::strcpy(mesg_array_[message_count_],msg);
message_count_++;
}
//Free all the memory that was allocated. This will cause the chunks
//to be returned to the allocator’s internal free list
//and NOT to the OS.
void
free_all_msg(){
for(int i=0;i
allocator_.free(mesg_array_[i]);
message_count_=0;
}
//Just show all the currently allocated messages in the message array.
void
display_all_msg(){
for(int i=0;i
ACE_OS::printf("%s\n",mesg_array_[i]);
}
private:
char **mesg_array_;
Allocator allocator_;
int message_count_;
};
int
main(int argc, char* argv[]){
if(argc<2)
{
ACE_DEBUG((LM_DEBUG, "Usage: %s
\n", argv[0])); exit(1);
}
int n_blocks=ACE_OS::atoi(argv[1]);
//Instantiate the Memory Manager class and pass in the number of blocks
//you want on the internal free list.
MessageManager mm(n_blocks);
//Use the Memory Manager class to assign messages and free them.
//Run this in your favorite debug environment and you will notice that the
//amount of memory your program uses after Memory Manager has been
//instantiated remains the same. That means the Cached Allocator
//controls or manages all the memory for the application.
//Do forever.
while(1)
{
//allocate the messages somewhere
ACE_DEBUG((LM_DEBUG,"\n\n\nAllocating Messages\n"));
for(int i=0; i
ACE_OS::sprintf(message,"Message %d: Hi There",i);
mm.allocate_msg(message);
}
//show the messages
ACE_DEBUG((LM_DEBUG,"Displaying the messages\n"));
ACE_OS::sleep(2);
mm.display_all_msg();
//free up the memory for the messages.
ACE_DEBUG((LM_DEBUG,"Releasing Messages\n"));
ACE_OS::sleep(2);
mm.free_all_msg();
}
return 0;
}
这个简单的例子包含了一个消息管理器,它对缓存式分配器进行实例化。该分配器随即用于无休止地分配、显示和释放消息。但是,该应用的内存使用并没有变化。你可以通过你喜欢的调试工具来检查这一点。
